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StartTechDonkey Kong artist Kevin Baylis pulled old character sketches for show and...

Donkey Kong artist Kevin Baylis pulled old character sketches for show and tell

Some „rough scribbles“ from the old days in Rare

Aside from the normal spin of YouTube games adjacent to games that I watch a few times a week, lately, my feed is packed with anything but recent video games – hardware tweaks, console restoration, little-known tales about my favorite series and wacky menus and everything in between.

I stumbled upon a video from a rare former artist on the brand How does Payless Covering his original image Country Donkey Kong Sketches – including famous animal companions – from 1993.

https://www.youtube.com/watch?v=SPCKMm1H074

These are some of the original ’scribbles‘ that were used as our basis for 3D modeling our drawings Country Donkey Kong, „He said.“ There’s not much here, really – it’s just a lot of scribbling – and like I said, it’s pretty rude, but it was all we needed to do the day before we started modeling our characters. „

„We only needed two sketches so we could go back to it and say, ‚Yeah, we want a frog‘, and then maybe we review our natural history books or whatever we had on our desks before the internet, and we’ll look at every tiny detail.“

„If you’re going to present this as conceptual art for the time being, people will laugh at you,“ Payless added.

I especially like scratched names that are not used (Rambi the Rhino is presented here as „Rhidocerus“) and „meander“, BattletoadsDifferences taken into account. He also showed enemy „Slippas“ could stun the Kongs and catch an early look at the Kremlings.

As for DK himself, Payless said that the character’s dimensions were aimed at „working better as a platform rather than the villain at the top of the screen“, thus re-designing „boxy“ and „compact“.

Siehe auch  Täuschung, dieses fotorealistische Video wurde mit der Unreal Engine 5 erstellt

It is great to see The original fax This „came from Nintendo“ compared to Payless’s graphics.

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